How was the game made
I once saw on my romanian youtube recommended, and as a game developer, there were hundreds of videos of game creating, but something good appear, a game engine called FNAF Maker. I found on gamejolt this engine called "FNAF Maker", but a download wasn't available. So I searched on google "FNAF Maker download free!!1!1!111!111!" just like anyone would've done. I credited DiamondChef for making it. There was more tabs: Office Editor, Animatronic Editor, Title Screen Editor, Camera Editor, Developer (coding which was a second option), Test Game and Compile Game. I started with title screen. I searched for an image of creationand putted it as menu background, searched for Attic Ambience from TJOC SM and I made no newspaper, but one may be coming soon. As I finished the Title Screen, I moved on office. How do I got the FNAF 1 exact textures? Long-story short, I once wanted to make a FNAF game in Scratch and the guy who gave every viewer a textures and sounds download was ParsecGames, and I also credited him. I activated power, mask, ambience and others maybe. I moved on Camera Editor, which was supposed to be hardest, but I was LAZY and I just made red eyes instead of the entire body for Creation. IT WOULD'VE BEEN MORE PAINFUL THAN A MOTHER GIVING BIRTH. I made every camera, and after that, I moved on to Animatronic Editor, which was the easiest. I added Creation, but the worst part, was the jumpscare. YOU HAD TO ADD FRAMES FROM A FOLDER, AND I DON'T KNOW ANYTHING ABOUT FRAMES, so I didn't called them c1,c2,c3,c4,etc. I just copied a Creation jumpscare screenshot, and I pasted 30 times in the same folder, cause why not. I made the paths, and the NIGHT 1 AI, because the other AIs were bugged, but I entered Developer section, and coded the nights AIs. And... thats's it.